Jobs
At House of Secrets, we are looking to scale up our team soon for a new VR project.
To do this, we are looking for:
3D modelling / texturing artist
for a period of around 4 months, full-time, starting February 2019.
- A 3D artist who knows their way around 3D software to create realistic, yet fantastical environments and characters
- Experienced 3D modeller that can do shading and texturing, too (Zbrush, Substance, Maya)
- Experience with working for real-time/game projects is a plus
- Being able to handle retopo / optimization for game engines is a plus
Unreal environment artist
for a period of around 4 months, full-time, starting February 2019.
- Experience with working in/with real-time 3D and the Unreal Engine
- Shading/Lighting for environment and level design
FX artist
for a period of around 3 months, full-time, starting February 2019.
- Used to working in game engines (real-time)
- Can work with Houdini and Unreal Engine
Plus:
- Living in or at commuting distance from Utrecht and willing to work at our studio full-time for the duration of this project
- Experienced in the software that suit our pipeline: Maya, Houdini, Unreal.
Artists that work in Zbrush are also welcome, we will look into how to incorporate this into our pipeline if needed. - Experience with working on (interactive) VR projects
If interested, please send us your reel and CV at jobs@houseofsecrets.nl
House of Secrets is an Utrecht based 3D studio, focusing on content creation for immersive experiences.
Read more about our studio at: http://www.houseofsecrets.nl
We might also be looking for both technical and creative staff to help out on a Unity-based VR project towards March of 2019. Keep an eye on our posts if this would be of interest to you.